Diploma in Animation

Career Scope

With the help of this course you can have career as a Pipeline Designer, Vehicle Modeler, Lighting and Texturing Artist, Rigging Artist, 3D Generalist, Previz Artist, Game Designer, Character Animator, Render Artist, Animation Co-ordinator, Mechanical Modeler, Industrial Modeler, 3D Line Producer or a career in Advanced Art.

Course Objective

Purpose of this course is to develop student's creativity skill, problem solving skill, communication design and storytelling skill, message generating skill, ideation skill, drawing skill, observation skill, natural learning skill, visual design skill, design research and analysis, develop the ability of design thinking.

Course Modules

    Course Module 1

    • Introduction to animation
    • History of animation
    • Foundation studies
      • Drawing forms & shape
      • Colouring application
      • 3D forms in space
      • Still life drawing
    • Fundamentals of design
    • Visual design
    • Communication design
    • Photography
    • Matte painting
    • Cinematic storytelling
    • Nature inspired design
    • Introduction to 2D
    • Human action analysis
    • Storyboarding
    • Screen design principles
    • Introduction to 3D
    • Understanding animation pipeline
    • Introduction to software
    • Modeling basics
    • Props modelling
    • Texturing & lighting basics
    • Cartoon character modelling
    • Rigging

    Course Module 2

    • Human anatomy drawing
    • Clay modelling
    • Character modelling
    • Advanced texturing & lighting
    • Character rigging
    • Traditional animation principles
    • Character animation cycles
    • Cinematography
    • Scripting & basics of direction
    • Acting for animation
    • Video editing
    • Animation actions & expressions
    • Quadruped animation cycles
Technology Used

    -

Eligibility
    • Plus Two Level and above.
Teaching Method
    • Online and Offline
    • Process Oriented Training Method
    • Co-Operative
    • Case Study
    • Blended Learning Method

12

Month Course

Learning sessions per day:
2 hours practical class, 2 hours theory class.
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